Some early work I did in Blender. The Model was rigged and animated with mocap data from Mixamo. Camera tracked in Blender and then composited in After effects. The idea behind this was to create an instagram post by an eyewitness of Spider-Man climbing a wall. It was shot on a cell phone and given a cheesy filter to maximize the effect. The Model in the reflection was actually done in Element 3D to save render time as it didn't need to be as detailed as the actual climber.