A little late on posting these here, I did some fun Spider-Man Blender renders after Marvel Studios' Spider-Man: No Way Home came out. I didn't make the character models but I did: Retopologize, Texture, Rig and Pose them. Everything else you see in the scene was created by me (Layout, Camera, Lighting, Modeling, Texturing, Effects and Compositing). I was pretty proud of Dock Ock's tentacles they were rigged so that I could experiment with the posing very easily. I did each of these in under 5 hours. I could've been faster if I had planned ahead what they were all going to be, but the purpose of the exercise was to experiment and improvise to learn new ways to overcome unexpected challenges. From that standpoint I think each of these images were a success. Results wise however...I guess that is up to all of you!